SwampRoomManager class final

Manages the lifecycle and operations of rooms on the server.

Constructors

SwampRoomManager(ConfigManager configManager)

Properties

config → SwampConfig
The current server configuration.
no setter
configManager → ConfigManager
The server configuration manager.
final
hashCode → int
The hash code for this object.
no setterinherited
playerCount → int
The total number of players across all rooms.
no setter
read → Stream<NetworkerPacket<RpcNetworkerPacket>>
no setterinherited
rooms → Iterable<SwampRoom>
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
write → Stream<NetworkerPacket<RpcNetworkerPacket>>
no setterinherited

Methods

addRoom(Channel owner, {Channel? maxPlayers, RoomFlags roomFlags = const RoomFlags()}) → SwampRoom?
connect(NetworkerPipe<RpcNetworkerPacket, dynamic> pipe) → void
inherited
decode(RpcNetworkerPacket data) → RpcNetworkerPacket
inherited
decodeChannel(RpcNetworkerPacket data, Channel channel) → FutureOr<(RpcNetworkerPacket, Channel)?>
inherited
disconnect(NetworkerPipe<RpcNetworkerPacket, dynamic> pipe) → void
inherited
dispose() → void
Disposes all stream controllers and disconnects all connected pipes.
inherited
encode(RpcNetworkerPacket data) → RpcNetworkerPacket
inherited
encodeChannel(RpcNetworkerPacket data, Channel channel) → FutureOr<(RpcNetworkerPacket, Channel)?>
inherited
getChannelRoom(Channel channel) → SwampRoom?
getRoom(Uint8List roomId) → SwampRoom?
joinRoom(Uint8List roomId, Channel player) → SwampRoom?
Attempts to add a player to a room.
kickPlayer(Channel requester, Channel targetPlayer, {String message = ''}) → bool
leaveRoom(Channel channel, {Channel? currentId, Uint8List? roomId}) → bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onMessage(RpcNetworkerPacket data, [Channel channel = kAnyChannel]) → Future<void>
inherited
removeRoom(Uint8List roomId) → void
sendCreationFailed(Channel channel, CreationFailedReason reason) → void
Sends a room creation failure to channel.
sendMessage(RpcNetworkerPacket data, [Channel channel = kAnyChannel]) → Future<void>
inherited
sendMessageToRoom(Channel sender, Channel receiver, Uint8List data) → void
sendPacket(RpcNetworkerPacket data, Channel channel) → FutureOr<void>
inherited
sendRoomInfo(Channel channel) → void
setApplication(Channel channel, Uint8List? data) → void
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited