menu
- swamp
- swamp.dart
- SwampRoomManager class
SwampRoomManager
SwampRoomManager class
final
Methods
-
addRoom(Channel owner, {Channel? maxPlayers, RoomFlags roomFlags = const RoomFlags()})
→ SwampRoom?
-
-
connect(NetworkerPipe<RpcNetworkerPacket, dynamic> pipe)
→ void
-
inherited
-
decode(RpcNetworkerPacket data)
→ RpcNetworkerPacket
-
inherited
-
decodeChannel(RpcNetworkerPacket data, Channel channel)
→ FutureOr<(RpcNetworkerPacket, Channel)?>
-
inherited
-
disconnect(NetworkerPipe<RpcNetworkerPacket, dynamic> pipe)
→ void
-
inherited
-
encode(RpcNetworkerPacket data)
→ RpcNetworkerPacket
-
inherited
-
encodeChannel(RpcNetworkerPacket data, Channel channel)
→ FutureOr<(RpcNetworkerPacket, Channel)?>
-
inherited
-
getChannelRoom(Channel channel)
→ SwampRoom?
-
-
getRoom(Uint8List roomId)
→ SwampRoom?
-
-
joinRoom(Uint8List roomId, Channel player)
→ SwampRoom?
-
-
leaveRoom(Channel channel, {Channel? currentId, Uint8List? roomId})
→ bool
-
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
onMessage(RpcNetworkerPacket data, [Channel channel = kAnyChannel])
→ Future<void>
-
inherited
-
removeRoom(Uint8List roomId)
→ FutureOr<void>
-
-
sendMessage(RpcNetworkerPacket data, [Channel channel = kAnyChannel])
→ Future<void>
-
inherited
-
sendMessageToRoom(Channel sender, Channel receiver, Uint8List data)
→ void
-
-
sendPacket(RpcNetworkerPacket data, Channel channel)
→ FutureOr<void>
-
inherited
-
sendRoomInfo(Channel channel)
→ void
-
-
setApplication(Channel channel, Uint8List? data)
→ void
-
-
toString()
→ String
-
A string representation of this object.
inherited